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Counting Pixels - How Low Can I Go?

September 29th 2007 06:06
I'm all for good image quality in video games, I'm all for good graphics and realistic animations. But honestly, when someone stoops down to counting pixels to prove something is of lesser quality than it potentially could have been... well thats just sad.

Halo 3
Counting Pixels... Saaaad



Resolutions are overhyped, put simply, they are way over hyped. When moving from console to console it always gets bumped up, back in the nes era it was something like 300x200, now it's more closer to 1280x720 and matters less than anyone can imagine. It becomes harder and harder to tell the difference in resolution as they go up, theres a saturation point where the performance impact that comes with these higher resolutions is no longer worth the graphical improvements they may or may not bring.

The basic benchmark for graphical quality should not be based on any one criteria such as resolution but on the package as a whole. A games resolution doesn't mean much, in many ways it is a detriment to the games graphics as the higher the resolution goes the further the performance is killed off the less headroom there is for more graphical effects.
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1 Comments. [ Add A Comment ]

Comment by yoda76

September 30th 2007 11:09
Really don't dig the 'ultra-real' hi-def GFX gaming... I was very happy with my Amiga 500...


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