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The Game That Was Not Mine

June 11th 2007 09:19
While working on a game sure isn't easy, it sure as hell is odd. From the moment they started teaching me computer programming they started hammering in such and such concepts of software reusability, object oriented programming and all that.

When it comes down to it all I've discovered you could simply, and rather bluntly, put it down as 'using someone elses code'. All my work has been no more than using someone elses code, some else who is smarter than me, who knows more about displaying the phrase 'hello world' as I do about computers as a whole.

So I ask myself 'what have I done so far?' well, I've implemented someone elses design, in every possible way. I'm using someone elses physics engine, someone elses graphics API, someone elses work to get my own done.


Programming is odd in that it isn't about getting the tools to get the job done, at least for me, it's about getting the tools and refashioning them in such a way to get the job done.
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Comment by yoda76

June 11th 2007 12:46
Ahmed, there's nothing wrong with "standing on the shoulders of giants" to accomplish something new. It's just progress.

If we all had to start from absolute scratch when doing anything, we would never get anything done.

If you're taking someone else's work and tweaking or modifying code to your own ends, it's just getting you to where you need to go quicker, allowing for the real genius at the business end to shine.

Comment by Ahmed

June 11th 2007 12:55
Heh, I know, it's just so odd, when I was a little runt I thought you had to do it all from scratch. now I'm doing it and it's like 'hey, someone else has already done this and is actually letting others use it'.

It's gotten to the point where before I try to do anything with the coding I go on google adn see if anyone else has done it first and is willing to give it away for free.

I suppose you're right, gotta love those giants

Comment by yoda76

June 11th 2007 13:26
Absolutely. I did some web design / Director Lingo programming way back in the day, and the deadlines were nuts, so I would literally do the same - there is always someone out there who has come across and surmounted the same problem - google is a massive time saver!

I sometimes did the little multimedia EPKs that you get on Music CDs that have videos and bios etc... I had to turn them around IN A DAY! I cottonedon after about three and basically recycled the same code and scripts and just changed the graphics to brand to the band!


Comment by MelissaA

June 12th 2007 04:28
Ahmed, that's what studying is all about!
That and being taught stuff you'll never actually use in a real life work situation.

Comment by Ahmed

June 12th 2007 04:33
haha, tell me about it. They're making me do engineering physics, I have noidea why, I mean the concepts are too abstract to apply in games and theres too much uneccesary stuff they're teaching.

oh well, just gotta make do.

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